In Scratch programming, numbers within blocks are usually used to ____ the behavior of the program or game. These numbers can be changed to alter different aspects of the game, such as the speed of ____, ____ of events, or the ____ of objects. Here are a few examples of how changing numbers can affect the game: 1. Movement Speed: In blocks related to motion or animation, changing a number can adjust the speed at which an object moves. For instance, increasing the value in a "glide" block will make the sprite move ____, while decreasing it will ____ down the sprite's movement. 2. Timing and Delays: Numbers within blocks like "wait" or "broadcast" can change the ____ of events in the game. Increasing the value in a "wait" block will ____ the delay before the next action ____, while decreasing it will make the action happen ____. 3. Object Position: Numbers within blocks related to positioning can determine the ____ of objects on the stage. For example, adjusting the values in "go to x: y:" blocks will move the sprite to different x and y ____ on the stage. 4. Sensing and Conditions: Numbers within blocks like " ____ color" or "distance to" can be used to set specific ____ or conditions. For instance, changing the value in a "distance ____ " block can define a range at which an ____ is triggered, such as when the sprite gets close to another object. 5. Counting and Loops: Numbers within blocks like "repeat" or "change" can control how many times a loop is ____ or alter variables in the program. Increasing or decreasing the value in a "repeat" block changes the number of times the ____ runs, while modifying a "change" block can increment or ____ a variable by a certain amount. By changing the numbers in these blocks, programmers can fine-tune their games and ____ various aspects of the program to create different ____ experiences and ____.
0%
Numbers in the blocks: Scratch
Delen
Delen
Delen
door
Maodamu
Inhoud Bewerken
Afdrukken
Embedden
Meer
Toewijzingen
Scorebord
Meer weergeven
Minder weergeven
Dit scoreboard is momenteel privé. Klik op
Delen
om het publiek te maken.
Dit scoreboard is uitgeschakeld door de eigenaar.
Dit scoreboard is uitgeschakeld omdat uw opties anders zijn dan die van de eigenaar.
Opties Herstellen
Maak de zin af
is een open template. Het genereert geen scores voor een scoreboard.
Inloggen vereist
Visuele stijl
Lettertypen
Abonnement vereist
Opties
Template wisselen
Alles weergeven
Er zullen meer templates verschijnen terwijl je de activiteit gebruikt.
Open resultaten
Kopieer link
QR-code
Verwijderen
Automatisch opgeslagen activiteit "
" herstellen?