Sprite - A computer graphics object that can be controlled (programmed) independently of other objects or the background., Program - A stored set of instructions encoded in a language understood by the computer that does some form of computation, processing input and/or stored data to generate output., Input - Data provided to a computer system, e.g. via a keyboard, mouse, microphone, camera or physical sensors., Output - The information produced by a computer system for its user, typically on a screen, through speakers or on a printer, but possibly through the control of motors in physical systems., Debug - To fix the errors in a program., Command - An instruction, written in a particular programming language, for the computer to execute., Algorithm - An unambiguous set of rules or a precise step-by-step guide to solve a problem or achieve a particular objective., Bug - An unexpected outcome or error in computer software/program., Block - A graphical representation of computer code in languages such as Scratch; also used to describe a part of a computer program.,
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Computing Vocabulary
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