object - An instance of a class, class - A programmer-defined blueprint from which objects are created, state - The attributes of an object that are represented by its instanced variables, package - A collection of similar classes, bug - An error in the code, debugging - Finding and fixing problems in your algorithm or program, method - A named set of instructions to perform a task, dot operator - Used to call a method in a class, parameter - A variable in a method or constructor signature that defines the type of value to receive when the method or constructor is called, argument - A value is passed to a method or constructor when the method or constructor is called, condition - Determines whether or not to execute a block of code, return - To exit a method or go back to the point in the program that called it with the requested value or information, constructor - A block of code that has the same name as the class and tells the computer how to create a new object, syntax - The rules for how a programmer must write code for a computer to understand, behavior - Action an object can do, attribute - Characteristic of an object, IDE - A software application for writing, compiling, testing, and debugging program code, instantiate - Call the constructor to create an object, void - A method that performs an action but does not return a value, abstraction - Using a method by knowing what it does without knowing how it was written,
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Advanced Java Terms
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Glewis7
Computing
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Ova tabela je trenutno privatna. Kliknite na
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da biste je objavili.
Pristup tabeli je onemogućio vlasnik sredstva.
Ova tabela je onemogućena pošto Vam se podešavanja razlikuju od podešavanja vlasnika sredstva.
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Ukrštenica
je otvoreni šablon. On ne generiše rezultate za tabelu rangiranja.
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