Motor/Movement Skill - an action or task that has a goal and that requires voluntary body/limb movement to achieve the goal and is learned rather than being innate., Open Skill - A skill that is affected by the environment and is predominantly perceptual.., Closed Skill - A skill that is not affected by the environment and is predominantly habitual., Simple Skill - A skill that has very few judgements or decisions to be made (e.g. sprint start in swimming)., Complex Skill - A skill that has lots of judgements/decisions to make (e.g. a pass by a midfield player in hockey)., Self Paced Skill - The performer controls the rate at which the skill is executed (e.g. Tennis Serve). Usually closed skills. , Externally Paced Skill - The environment, which may include your opponent, controls the rate of performing the skill (e.g. receiving a tennis serve) Usually an Open Skill., Gross Skill - Skill involving large muscle movements, which are not very precise (e.g. shot putt)., Fine Skill - intricate muscle movement using small muscle groups. Usually very precise in nature (e.g. wrist action to apply spin to a tennis serve)., Discrete Skill - has a clear beginning and end. Skill can be repeated but performer must start from the beginning (e.g. penalty kick)., Serial Skill - have several discrete elements which are put together to make an integrated movement (e.g. the sequence of skills in a triple jump)., Continuous Skill - has no obvious beginning or end, in a cyclic action (e.g. running, swimming, cycling)., High Organisation - a skill that has elements or sub routines that are difficult to separate (e.g. dribbling the ball in basketball)., Low Organisation - A skill that has sub routines that are easy to separate (e.g. triple jump)., Sub Routines - the elements or separate movements that make up a particular skill. For example, striking a ball in hockey involves grip, stance, back lift, forward swing, strike and follow through)., Attentional Wastage - the performers concentration can be misdirected to irrelevant cues. This can damage the effectiveness of their performance and will particularly affect the way a novice learns.,
0%
Skill Classification - Key Terms
Поділитися
Поділитися
Поділитися
автор:
Dbacon1
Редагувати вміст
Друкувати
Вбудувати
Більше
Завдання
Список переможців
Показати більше
Показати менше
Цей список ресурсів наразі є приватним. Натисніть
поділитися
, щоб зробити його публічним.
Власник/-ця ресурсу приховав/-ла список переможців.
Цей список переможців був прихований, оскільки ваші параметри відрізняються від параметрів власника/-ці ресурсу.
Відновити параметри
Відповідники
— відкритий шаблон. Тут не генеруються бали для списку переможців.
Вхід обов’язковий
Візуальний стиль
Шрифти
Потрібна підписка
Параметри
Обрати інший шаблон
Показати всі
Під час відтворення вправи відображатиметься більше форматів.
Відкриті результати
Копіювати посилання
QR-код
Видалити
Відновити автоматично збережене:
?