demo build, A playable version representing the current milestone, scope, We’ve controlled this to maintain stability in development, vision alignment, Aligning all teams on the game’s creative and technical vision, buy-in, The goal is to secure stakeholder support or investment, core gameplay loop, The main repeated player actions in a game, iteration, Repeated development cycles based on feedback, performance, How smoothly and efficiently the game runs, known issues, Problems already identified and being monitored, mitigation, Actions to reduce or prevent risks, assumption, This feature is based on something we are testing or validating, traction, The project is gaining early attention or interest, next steps, Steps planned for the next milestone, persuade, Convince clients or stakeholders to support or invest, an internal demo, These are for the people inside the company

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