Which method asks users to say what they are thinking while using a design?, Beta testing, Think-aloud protocol, A/B testing, Usability testing, Which testing method compares two design versions to see which performs better?, Usability testing, Heuristic evaluation, A/B testing, Think-aloud protocol, Wireframe and prototype testing helps identify problems before full development., True, False, Who should be selected as test subjects?, Anyone available, Developers only, Users who match the target audience, B and C, What is the main purpose of surveys and questionnaires?, To write code, To capture user feedback and satisfaction, To fix bugs, Makes testing faster, A developer says: The design follows usability rules, so we don’t need users to test it., Heuristic evaluation, Usability testing, A/B testing can explain why users prefer a design., True, False, A product was tested only by developers and passed all tests, What is the main risk?, The product may be slow, The product may not meet real user needs, The product may not compile.
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