Authoring, facilitates teachers to develop their own instructional software, Reference, could be included in research projects for this software permits students access to thesaurus, encyclopedia, atlases, and dictionaries, Tutorial, students could be given lessons and platforms so they could learn at their own pace, Educational Games, combines gaming and education motivating young children and even adults to learn, Special Needs, combined with assistive software that provide students with special needs an effective learning platform.

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