What do we call the approach that combines traditional classroom teaching with digital tools?, Gamification, C. Autonomous learning, B. Blended learning , D. Data-driven learning, What is the concept that describes the leaning situation where learners control their own pace, time, and learning process using digital devices?, A. Artificial Intelligence, C. Multimodal learning, B. Learner autonomy , D. Feedback learning, What do we call the systematic use of digital technologies to enhance language learning through interaction and feedback?, A. CALL (Computer-Assisted Language Learning) ✅, C. Technological determinism, A. Digital literacy development, D. Online immersion learning, Which concept refers to learning that integrates multiple semiotic resources such as sound, image, gesture, and text?, A. Cognitive load management, C. Sensory-based acquisition, Media-rich instruction , D. Multimodal learning, What is the pedagogical strategy that incorporates game-like mechanics to increase learner motivation and engagement?, A. Behavioral reinforcement learning, C. Experiential learning, Gamification, Game-based learning, Which concept describes systems that adapt content and feedback dynamically based on learner performance and behavior?, A. Algorithmic personalization, B. Artificial Intelligence , D. Adaptive scaffolding, C. Programmed instruction, What concept best describes digital tools that allow learners and teachers to interact in real time, at the same moment, such as in live video classes or chats?, A. Blended learning, A. Computer-mediated delayed interaction, D. Adaptive learning systems, B. Synchronous ICT .

Technology-enhanced Language Learning.

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