In Roblox Studio, the basic building block is an object of type ___ ., Part, To prevent an element from falling when the game starts, in Properties we set ___ to true., Anchored, If we want to create a trap that the player can pass through, in the Collision section we set the ___ property to false., CanCollide, The AI tool in Roblox Studio that generates textures for a 3D object based on a text description is ___, Texture Generator, The object that creates particle effects (e.g. smoke/sparks) is ___, ParticleEmitter

EN Python/Roblox #17 (quiz)

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