SLUMP — Shooting Attribute -1 for 3 Games, -1 to Any Attribute, -2 to Any Attribute, -3 to Any Attribute, -1 to a Random Attribute, -2 to a Random Attribute, -1 to Two Different Attributes, -1 to Three Different Attributes, -2 to One Attribute and -1 to Another, -1 Finishing Attribute, -1 Shooting Attribute, -1 Playmaking Attribute, -1 Defensive Attribute, -1 Physical Attribute, -2 Finishing Attribute, -2 Shooting Attribute, -2 Playmaking Attribute, -2 Defensive Attribute, -2 Physical Attribute, -1 to Your Highest Attribute, -1 to Your Lowest Attribute, -2 to Your Highest Attribute, -2 to Your Lowest Attribute, -1 Layup, -1 Driving Dunk, -1 Standing Dunk, -1 Close Shot, -1 Post Control, -2 Layup, -2 Driving Dunk, -2 Standing Dunk, -2 Close Shot, -2 Post Control, -1 Mid-Range, -1 Three-Point, -1 Free Throw, -2 Mid-Range, -2 Three-Point, -2 Free Throw, -1 to Mid-Range & Three-Point, -1 to All Shooting Attributes, -1 Pass Accuracy, -1 Ball Handle, -1 Speed With Ball, -2 Pass Accuracy, -2 Ball Handle, -2 Speed With Ball, -1 to Pass Accuracy & Ball Handle, -1 to All Playmaking Attributes, -1 Interior Defense, -1 Perimeter Defense, -1 Steal, -1 Block, -1 Defensive Rebound, -2 Interior Defense, -2 Perimeter Defense, -2 Steal, -2 Block, -2 Defensive Rebound, -1 to Perimeter Defense & Steal, -1 to All Defensive Attributes, -1 Speed, -1 Acceleration, -1 Strength, -1 Vertical, -1 Stamina, -2 Speed, -2 Acceleration, -2 Strength, -2 Vertical, -2 Stamina, -1 to Speed & Acceleration, -1 to All Physical Attributes, Lose 1 Badge Point, Lose 2 Badge Points, Downgrade One Bronze Badge, Downgrade One Silver Badge, Downgrade One Gold Badge, Lose One Badge of Your Choice, Lose a Random Badge Level, Downgrade Your Most-Used Badge, Downgrade Your Highest Badge, Lose One Bronze Badge, -1 to Your Archetype's Primary Attribute, -2 to Your Archetype's Primary Attribute, -1 to Your Archetype's Secondary Attribute, -1 to Your Best Category, -1 to Your Worst Category, -1 to the Attribute You Used Most Last Game, -1 to the Attribute You Performed Worst With, -1 to the Attribute You Failed Your Challenge With, -2 to the Attribute You Failed Your Challenge With, Lose Your Current Takeover Progress, Takeover Charges Build Slower for Next Game, Lose Your Secondary Takeover for One Game, Lose Your Primary Takeover for One Game, Takeover Requires One Extra Activation Next Game, Next Game: -1 to a Random Attribute, Next Game: -2 to a Random Attribute, Next Game: -1 to Shooting
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