Dialogue, Spoken words and conversations between characters., Foley, Custom everyday sounds (like footsteps or rustling clothes) recreated by artists in a studio., Sound effects (SFX), On-screen or off-screen events like a car crash, a gunshot, or a ringing phone., Ambient Noise, The most common way filmmakers use sound effects. Think about movies like Avatar- stories take place in settings that we can’t experience, and yet it’s the filmmaker’s job to make those settings and characters feel as real as anything else. Background location sounds like wind, traffic, or birds chirping., Diegetic music, Music that comes from a physical source inside the scene, like a car radio or a band playing, Film Score, Background orchestral pieces or pop songs added to set the emotional tone or build tension., Voice Over, A narrator explaining the plot or sharing thoughts that characters cannot hear., Stinger / Exaggerated effects, Sudden sonic boosts or musical hits meant strictly to manipulate audience emotion or reaction., Diegetic, Sound that exists within the world of the film., Non-Diegetic, Sound that exists outside the world of the film.

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