Block, Name given to one or more commands, Loop, Repeats the commands within it, Command, An instruction, Motion, Block used to make the sprites move, Costume, The way the sprite looks, Operator, Used to help the game make decisions, Events, Something which can be used to trigger the start of a stack of blocks, Sprite, The character used in the game, Forever, A command that runs continuously, Variable, Used to store information for use in programs, Function, A “chunk” of code that you can use over and over again, rather than writing it out multiple times, Wait, Delays the program from running
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Awillis1
Secondary
KS3
Y7
Computing
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