1) when was the Fortnite franchise? a) 2015 b) 2017 c) 2018 d) 2012 2) which version of Fornite became the most successful? a) Save the world b) Battle royale c) Creative d) Mobile 3) How much revenue did the Fortnite franchise generate in 2018? a) $1.2 billion  b) £2.4 billion c) $5.8 billion d) $90 billion 4) In which year did Epic Games have a worth of $825 million? a) 2015 b) 2012 c) 2018 d) 2014 5) What award did Fortnite: Battle Royale win in 2018? a) Best Multiplayer Game b) Game Of The Year c) Best Ongoing Game  d) Best Indie Game 6) How many players are typically dropped onto the island in Fortnite’s Battle Royale Mode? a) 50 b) 75 c) 100 d) 150 7) What is the primary objective of Fortnite: Battle Royale gameplay? a) Collecting resources b) Building structures c) Surviving to be the last player standing d) Completing missions 8) What event forces players into smaller areas as the game preferences? a) Earthquake b) Tsunami c) Storm d) Tornado 9) How is Fortnite’s genre described in terms of gameplay fusion? a) First-person shooter b) Puzzle c) Battle and Construction d) Racing 10) What challenges the stereotype of gamers being young geeky men? a) eSports events b) Variety of gaming platforms c) Fortnite’s success  d) Older games 11) In 2018, what percentage of gamers in the USA were over 50 years old? a) 28% b) 44% c) 23% d) 66% 12) Which game is mentioned as the first online multiplayer game in 1997? a) Fortnite b) Ultima Online c) Battlegrounds d) Minecraft 13) What has contributed to the growth of the gaming industry? a) Decrease in game genres b) Limited gaming platforms c) Lack of social aspects d) Variety of platforms 14) What is the expected sales figure for the videogame industry by 2020 according to the 2015 economic forecast? a) $90 billion b) $1.2 billion c) £2.4 billion d) $5.8 billion 15) What has made Fortnite popular in terms of accessibility? a) Limited to consoles b) Exclusive to PCs  c) Only available on smartphones d) Accessibility across various platforms and operating systems

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