Instantiation, The creation of objects, Instance, An occurrence of an object, Object, An instance of a class, Constructor, Defines class attributes, Attributes, Holding internal state of objects, Methods, Behaviours (what it can do), Getter, A method that allows you to access an attribute in a given class, Setter, A method that allows you to set or mutate the value of an attribute in a class, Class, A blueprint/template that defines attributes and methods, Inheritance, A mechanism where a new class is derived from an existing class, Super Class, Base class, Sub Class, Inherits from a parent class, Super Constructor, Sets up the parent class inside the child class, Encapsulation, A way to achieve information hiding, Abstraction, The capability to use the same interface for different objects
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OOP Keywords (without polymorphism and class diagrams)
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Misscullen
KS4
Computing
Programming Fundamentals
Programming Techniques
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