Bandwidth, The maximum rate of data transfer across a network or internet connection., VR (Virtual Reality), A simulated experience that can mimic or differ from the real world, often using headsets., Shader,  A type of computer program used to control the rendering process of graphics., Server, A computer or program that provides services or resources to other computers, known as clients, over a network., Protocol, Refers to the rules followed by two devices when they interact, Pixel, This term combines two words, "picture" and "element.", Local area network, The term refers to a computer network that spans a small physical area., Bug, It is an error in the programming of software or an application., Buffer, The location for storage of temporary data, often used in a device's random-access memory., Binary, All data in a computer system consists of this information., Patch, A piece of software designed to update or fix issues in a game or application., Firewall, A security system that monitors and controls incoming and outgoing network traffic based on predetermined security rules., Debugging, The process of identifying and fixing errors or bugs in software., Cache, A hardware or software component that stores data to speed up access to frequently used information., Microsoft, It is a major multinational technology company known for its wide range of products and services in the technology sector..

Basic computing terms (Orientation week 2024)-1

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