1) Translate human-readable domains like code.org or example.com into IP addresses that can be used by the Internet. a) Physical Network b) IP: Internet Protocol c) TCP: Transmission Control Protocol d) UDP: User Datagram Protocol e) DNS: Domain Name System f) HTTP: HyperText Transfer Protocol 2) Connects devices to one another so that information can move through the network. a) Physical Network b) IP: Internet Protocol c) TCP: Transmission Control Protocol d) UDP: User Datagram Protocol e) DNS: Domain Name System f) HTTP: HyperText Transfer Protocol 3) Send large messages over the Internet when speed is most important. Messages are divided into packets without an numbering system. a) Physical Network b) IP: Internet Protocol c) TCP: Transmission Control Protocol d) UDP: User Datagram Protocol e) DNS: Domain Name System f) HTTP: HyperText Transfer Protocol 4) Uniquely identifies people on the internet and routes messages between them. Each device on the internet is given a unique IP address to identify them. a) Physical Network b) IP: Internet Protocol c) TCP: Transmission Control Protocol d) UDP: User Datagram Protocol e) DNS: Domain Name System f) HTTP: HyperText Transfer Protocol 5) Send large messages over the Internet when accuracy is most important. Messages are divided into packets which are numbered. a) Physical Network b) IP: Internet Protocol c) TCP: Transmission Control Protocol d) UDP: User Datagram Protocol e) DNS: Domain Name System f) HTTP: HyperText Transfer Protocol 6) Allow computers to request and share webpages, audio, images, videos, and other file types on the Internet, collectively known as the world wide web. a) Physical Network b) IP: Internet Protocol c) TCP: Transmission Control Protocol d) UDP: User Datagram Protocol e) DNS: Domain Name System f) HTTP: HyperText Transfer Protocol 7) A chunk of data sent over a network a) ip address b) computing device c) protocol d) router e) packet f) domain name 8) An agreed-upon set of rules that specify the behavior of some system a) protocol b) ip address c) router d) packet e) domain name f) computing device 9) the maximum amount of data that can be sent in a fixed amount of time, usually measured in bits per second. a) path b) bandwith c) ip address d) packet e) protocol f) router 10) A type of computer that forwards data across a network a) path b) bandwidth c) ip address d) packet e) protocol f) router 11) a machine that can run a program, including computers, tablets, servers, routers, and smart sensors a) Computing Device b) Computing Network c) Computing System d) Path e) Bandwidth f) IP Address 12) a group of computing devices and programs working together for a common purpose a) Computing Device b) Computing Network c) Computing System d) Path e) Bandwidth f) IP Address 13) a group of interconnected computing devices capable of sending or receiving data. a) Computing Device b) Computing Network c) Computing System d) Path e) Bandwidth f) IP Address 14) the series of connections between computing devices on a network starting with a sender and ending with a receiver. a) Computing Device b) Computing Network c) Computing System d) Path e) Bandwidth f) IP Address 15) the maximum amount of data that can be sent in a fixed amount of time, usually measured in bits per second. a) Computing Device b) Computing Network c) Computing System d) Path e) Bandwidth f) IP Address 16) The unique number assigned to each device on the Internet. a) Computing Device b) Computing Network c) Computing System d) Path e) Bandwidth f) IP Address 17) An agreed-upon set of rules that specify the behavior of some system a) system b) protocol c) bandwidth d) network e) device f) address 18) A type of computer that forwards data across a network a) system b) desktop c) cell phone d) tablet e) server f) router 19) the inclusion of extra components so that a system can continue to work even if individual components fail, a) redundancy b) fault tolerance c) ip address d) bandwidth e) protocol f) packet 20) the inclusion of extra components so thatThe internet can continue to function even in the event of individual component failures a system can continue to work even if individual components fail, a) redundancy b) fault tolerance c) ip address d) bandwidth e) protocol f) packet 21) Information passed through the internet in packets. a) Datastream b) Packet Metadata c) Scalability d) The Domain Name System (DNS) e) World Wide Web f) internet 22) Information pData added to packets to help route them through the network and reassemble the original message.assed through the internet in packets. a) Datastream b) Packet Metadata c) Scalability d) The Domain Name System (DNS) e) World Wide Web f) internet 23) the capacity for the system to change in size and scale to meet new demands a) Datastream b) Packet Metadata c) Scalability d) The Domain Name System (DNS) e) World Wide Web f) internet 24) a system of linked pages, programs, and files a) Datastream b) Packet Metadata c) Scalability d) The Domain Name System (DNS) e) World Wide Web f) internet 25) the hardware and connected networks used to transport data around the world a) Datastream b) Packet Metadata c) Scalability d) The Domain Name System (DNS) e) World Wide Web f) internet

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