OOP is based on:, Objects and classes, Images and sounds, A class is:, A template that defines objects, A rondom file, An objects is:, An instance of a class, A computer bug, An attribute is:, A characteristic of an object, A programming error, A method is:, An action an object can perform, A storage, Encapsulation means, Sharing all data publicy, Hiding and protecting data inside a class, Inheritance is when:, A program restarts, A class uses features from another class, Polymorphism allows:, A class to disappear, A method to behave differently depending on context, A constructor is:, A method that initialize an object, A text file, An interface is:, A type of keyboard, A contract of required methods of a class to implement, An abstract class:, Cannot be instantiated, Is a video file, Method overriding means:, Changing the behavior of an inherited method in a subclass, Deleting all methods, an instance is:, A monitor screen, An object created from a class, A package is:, A way to organize classes in a project, A computer virus, A class diagram is:, A photo editor, a visual model showing class relationships.
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OBJECT-ORIENTED PROGRAMMING (POO / OOP)
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Mariaceciliagui
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