Macro: Map rotations, Objective prioritisation (Baron, point control, ball control etc.), Teamwide positioning & spacing, Resource management (economy, health, ammo, cooldowns), Choosing when to regroup or split push, Early, mid and late game planning, Reading the opponent’s strategy, Deciding when to fight or disengage, Setting up crossfires, formations or team structure, Creating and adapting a game plan, Micro: Aiming accurately, Recoil control, Last hitting / timing attacks, Fast reaction time, Movement mechanics (strafe, jump, dodge), Ability combos / skill execution, Perfectly timed passes or shots, Precision positioning in fights, Quick weapon/item swaps, Hitbox awareness during duels,

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