multithreading - one processor executes multiple processes at once, INTERLEAVING - breaking up access of a set of files into sequential access of smaller parts of the files, THRASHING - any computer activity where accessing a resource repeatedly leads to a catastrophic decrease in performance, PREPAGING - a fetch policy for virtual memory, bringing in multiple pages before they are needed, HANDSHAKING - for asynchronous, closed-loop transfers, devices confirm each transfer, bus master places address and control information on the bus, bus slave acknowledges control information, transfer occurs, receiver acknowledges they have received the transfer, LATCH - a digital circuit that has the ability to retain the binary value to which it was set after the input is removed, DECODER - a digital circuit used in computers to select memory addresses and I/O devices, COUPLING - degree of interconnection between processors, BIOS - basic input/output system, a ROM chip on the motherboard of a computer, RAID - a collection of connected hard drives that are arranged for increased access speed or high reliability, BUS - a collection of conductors, connectors, and protocols that facilitate communication between the CPU, memory, and I/O devices,
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Computer Architecture
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