Object - An instance of a class, Properties - Sets up an attribute of a class e.g. carColor = red, Method - Sets up the behaviours of a class, Class - A "blueprint" that describe a thing using properties and methods , Sub-Class - A type of class that is derived from a parent(super) class e.g. bike(super), mountainBike(sub), bmx(sub), Encapsulation - Data is private and cannot be accessed outside of the class/method, Inheritance - A class inherits behaviours and characteristics from a parent class, Instantiation - Create an instance of a class i.e. an object, Polymorphism - Overriding an inherited method to provide additional functionality,

Object-Oriented Programming Terminology

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