Boolean - True or false value, Byte - Whole number value between 0 and 255, Integer - Whole number value between −2,147,483,648 and 2,147,483,647, Float - Number value with a decimal such as 0.0553, Name - Piece of text used to identify something in the game., String - Group of alphanumeric characters such as Hello World, Vector - Set of three numbers (X, Y, and Z). This type is useful for 3D coordinates and RGB color data., Rotator - Group of numbers that define rotation in 3D space., Transform - Set of data that combines translation (3D position), rotation, and scale., Object - Blueprint objects such as Lights, Actors, StaticMeshes, Cameras, and SoundCues.,
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Unreal Engine Variable Match
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