Shoulder Level - Slightly lower than eye level. Can also be a low-angle shot. Often used in conversations. Can also be called the hero shot. , Knee Level - Can track the environment whilst following the character. , Hip Level - Typically used in westerns to show a gun holster., Dutch Tilt - Skews the angle, creating a sense of unease, terror, mania or bewilderment., High Angle - Establishes the power a character may have over others. Can also be an establishing shot or overhead shot., Low Angle - Any shot below eye-line - subtle/extreme., Ground Level - Can track movement, hide the identity of a character. Can double as an extreme low-angle show., Eye Level - Most common shot used.,

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Match up is an open-ended template. It does not generate scores for a leaderboard.

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