Rigging - The process of creating a skeleton or structure for characters to enable animation in 3D games., Ray Tracing - A rendering technique that simulates the way light interacts with virtual objects, providing more realistic lighting and reflections., Level Design - The creation of game environments, including layout, architecture, and placement of objects to enhance player experience., Render - To design realistic or stylized visuals., Deploy - Game developers set out finished products for distribution or release., Script - Writers write dialogue, storyline, and narrative elements., Model - 3D artists design characters, objects, and environments., Roll out - To issue something, for example patches to fix bugs and improve game stability., Scale down - To improve performance on lower-end devices, developers may reduce graphics quality., Texture Mapping - Applying 2D images to 3D surfaces to give them detail and realism in graphics.,

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