an online video game with a large number of players on the same server - MMO: massively multiplayer online game, any character in a game that is not controlled by a player but is part of the plot and often interacts with the main character - NPC: non-player character, secret bits of media that developers hide inside video games - easter eggs, the collection of items picked up by the player character that increase their power or level up their abilities - loot, a game in which each participant takes on the role of a character that can interact within the game's imaginary world - RPG: role-play game, a video game centered on gun fighting and other weapon-based combat seen from a first-person perspective - FPS: first person shooter, it measures how much damage a user/player can take before they die - HP: hit point or health point, any noticeable slow response in an online game due to high latency or a poor connection - lag, a virtual world in which the player can approach objectives freely, as opposed to a world with more linear and structured gameplay - open world, without this feature, you would lose your achivements throughout the game - autosave, save point, any objective-based activity created in-game for the purpose of either story or character-level advancement - quest, the act of exiting a game mid-progress instead of waiting for the game to end, usually out of anger - rage quit, a genre of video game where the player controls one or more units in real-time combat - RTS: real-time strategy, the reappearance of someting, such as a character or object, after being killed or destroyed - respawning, it emulates a human player of the game controlled by the computer - bot, it is earned by completing tasks or objectives within the game, such as defeating enemies, completing quests, or exploring new areas - XP: experience point, finding a relatively safe spot to stay at and pick off enemies as they enter frame, rather than going out and seeking enemies to kill - camping, when you use an ability and you have to wait a certain amount of time before using it again - cooldown, the alteration of the program code of a video game to make it work differently from its original version - mod, a game in which each team tries to take the other team's flag and return to the base without being killed - CTF: Capture the Flag,

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