1) What type of matrix is used to rotate an object around a point? a) Translation Matrix b) Scaling Matrix c) Rotation Matrix 2) Which operation changes the size of an object? a) Rotation b) Scaling c) Translation 3) What does the following matrix represent? a) $1.20 b) $120 c) $12.0 4) When rotating an object by 30°, which angle is used in the rotation matrix? a) cos(30°) b) cos(90°) c) sin(30°) 5) After performing a translation with vector (3, 2), what are the new coordinates of the point (1, 2)?How much? a) (3, 5) b) (2, 3) c) (4, 4) 6) In the context of matrix transformations, what is the significance of real-time rendering? a) It reduces the object’s size by half. b) It rotates the object faster. c) It allows for instant transformations in simulations and video games.

Matrix Transformations Challenge

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