To provide initial instructions when the computer is first powered on., Temporary storage of instructions and data in use by the CPU., ROM is read only. Non Volatile, Small. RAM is read/write, Volatile, Larger, The amount of installed physical memory may be less than what is required by the programs currently open, Instructions do not need to be changed., To store progress data as the game is being played., Uses a portion of the hard disk as if it were main memory (RAM). Processess not used are transferred to Virtual Memory.

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