Theme - the overall message about human nature that the author or text conveys to the reader., Types of Conflict  - Character v Character; Character v Self; Character v Society; Character v Nature; Character v God/Fate; Character v Technology/Machine, Climax - the moment when the reader’s interest and emotional intensity is at its highest because the conflict is at a definable turning point., Tone - author’s attitude toward a subject., Mood - reader’s emotional response to the text, Inference - a conclusion based on clues from the text; “reading between the lines.”, Dynamic Character - a character who undergoes a significant inner or emotional change by the end of the story., Static Character - a character who undergoes little to no change by the end of the story., Protagonist - the main character (the hero/heroine or antihero)., Antagonist - the character or force that opposes the protagonist., Foreshadowing - the writer’s use of hints or clues to suggest events that will occur later in a story., Foil - another character in a story who contrasts with the main character, usually to highlight one of the main character’s attributes., First Person POV - when the narrator is a character in the story., Third Limited POV - when the narrator tells only what one character thinks, feels, and observes., Third Omniscient POV - when the narrator sees into the minds of more than one character., Juxtaposition  - placing things close together or side by side for comparison or contrast., Metaphor - a comparison between two distinct things without using “like” or “as.”, Simile - a comparison using “like” or “as.”, Personification - giving non-human objects human-like abilities or qualities, Archetype - a recurrent symbol or motif in literature, art, or mythology., Symbolism - something (usually a tangible object) that stands for something larger or more complex., Verbal Irony - when someone knowingly exaggerates or says one thing and means another., Dramatic Irony - when the reader knows something that a character does not know., Situational Irony - the contrast between what a reader or character expects and what actually exists or happens., Allusion - an indirect reference to a well-known or real-life person, place, or thing.,

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