Sprites - ...are the characters or objects that users can program to perform actions in Scratch projects. Each ____ can have its own set of scripts and costumes., Blocks (Visual Blocks) - ...are the fundamental units of code in Scratch. Users can snap together ____ to create scripts that control the behaviour of sprites, such as moving, changing costumes, or making sound., Events - ....are triggers that start scripts in Scratch. Common events include when the green flag is clicked to start the project or when a certain key is pressed to initiate an action., Loop - ...allow users to repeat blocks of code multiple times. By using ____ blocks like "repeat" or "forever," users can make sprites perform actions repeatedly without having to duplicate code., Conditional Statements -  ...such as "if" blocks, allow users to make decisions in their code based on certain____. By checking if a _____ is true or false, users can control the flow of their scripts., Variables -  ...store and retrieve data in Scratch. Users can create ____ to keep track of scores, positions, or any other information needed in their projects. _____ make it easier to manage and update data within scripts., Broadcasting - ...allows sprites to send and receive messages to trigger specific actions. By _____ a message, users can make multiple sprites react to the same event or coordinate actions across different parts of the project., Costumes & Backdrops - ...are different appearances for sprites, allowing users to change the visual appearance of sprites during the project. _____ are the backgrounds behind the sprites, providing context to the project., Sound & Music - ...Users can add ____ & ______ to their projects in Scratch to enhance the overall experience. By including ____ or _____, users can create more engaging and interactive projects., Scripts - ...in Scratch are sequences of (visual) blocks that tell sprites what to do. Users can create ____ by stacking blocks together and can control the order of execution.,

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